AI Insights · Timothy · January 2022
Top Military Games in El Salvador Q4 2021: Performance Insights
Explore the performance of the top 5 military games in El Salvador during Q4 2021, analyzing trends in downloads, revenue, and active users.
Throughout Q4 2021, the top 5 military games in El Salvador exhibited varied performance metrics in terms of weekly downloads, revenue, and active users. Here, we delve into the specifics for each game, with data sourced from Sensor Tower.
Call of Duty®: Mobile from Activision Publishing, Inc. saw steady weekly revenues, peaking at approximately $7.1K at the start of the quarter and fluctuating around $5K to $6K for the remainder. Weekly downloads started at 3.7K but dipped to around 2.3K to 2.6K mid-quarter, before climbing back to 3K by the end of December. Active users showed a slight decline from 38K to around 34K over the quarter.
Top War: Battle Game by River Game HK Limited experienced moderate revenue growth, starting at $244 and peaking at $584 in early November, before stabilizing around $200 to $400. Downloads varied, beginning at 317, peaking at 436 mid-October, and then fluctuating between 168 to 336 towards the year-end. Active users followed a declining trend, starting at 2.4K and ending at about 2K.
Standoff 2 from AXLEBOLT LTD displayed diverse trends. Revenue peaked at $390 in late November but generally hovered between $41 to $190 throughout the quarter. Downloads increased from 70 to 266 by mid-December, with active users rising from 288 to 578, indicating growing engagement.
Boom Beach by Supercell maintained relatively stable revenue, ranging from $66 to $181, with a notable spike in mid-December. Downloads saw a gradual increase from 131 to 177 by the end of the quarter. Active users slightly increased from 1.6K to 1.8K, showing consistent user engagement.
Contra Returns by Level Infinite had a varied performance. Revenue initially fluctuated between $23 to $136, with a peak of $170 in mid-December. Downloads started at 237, dropped to 20 mid-quarter, and then recovered to 86 by the end of December. Active users followed a declining trend from 474 to 175 over the quarter.
For more detailed insights into these games and their performance, visit Sensor Tower.